Tank like a girl
Jan 07 2010

Addon Corner – Tidy Plates: Threat

Posted by Kadomi

There aren’t really a multitude of addons out there that are specifically written to assist tanks. Today’s reviewed addons however are most helpful if you are a tank. I have been using them extensively for a month or two, and I fully endorse them. Originally I had wanted to make a companion video, but that’ll have to wait for another time.

Step 1: to use this, you need to run with name plates turned on. Press ‘V’ and enjoy seeing nameplates over the head of all neutral and hostile mobs.

Step 2: Install Tidy Plates, which is basically an addon to skin the default nameplates Blizzard gives us. TP’s default skin is extreme fug though, if you ask me.

Step 3: Install Tidy Plates: Threat as theme for Tidy Plates. You need to have both TP and the threat module enabled. Runs out of the box, but can be adjusted. You can turn off display of nameplates for neutral mobs, e.g., or adjust size, opacity for the various threat levels.

What does the skin do overall? It makes the nameplates respond based on the amount of threat you have on the mob. If you set the addon in tank mode, nameplates of mobs you currently do not have aggro on, are large and red. Mobs that are aggro’d on you but another player is just about to snag them off you will be framed in yellow. Mobs you hold safely have green frames. The less threat you have, the bigger the nameplate. Especially in AoE situations, this makes actually locating stray mobs very easy, and you can just click on the large nameplate for targetting. You can freely define the threat threshholds that will have the color and behavior of the nameplates change.

In my example screenshot, I have full control over the pull, all mobs are on me. I managed to frontload a lot of threat, the closest party member is only sitting at 4% threat. All green, all safe. But the less threat you have, the bigger the nameplate would be.

Tidy Plates: Threat in action

 
If you’re strugging in larger pulls, this is a fabulous visual aid, and I wouldn’t want to miss it anymore. On top of that, it has a low memory footprint and won’t tax your resources. Give it a spin or discuss it on Tankspot, as the author is specifically looking for feedback from us. :)

P.S.: if you are not of the tanking kind, the nameplates have a DPS mode, which means they would be all green for you, if your threat level was safe, and go yellow as soon as you gain threat on the tank to your personal warn level. Big and red when you have pulled aggro. Could be useful, right? :)

I got a 24″ widescreen monitor for Christmas, and it’s been since TBC since I discussed my whole UI, so expect a dissecting the UI post very soon. :)

P.S.S.: Another player who tanks like a girl made a demo video. Enjoy, and thanks for the link, Gabbu. Another review can be found over at Pwnwear.

Dec 01 2009

The Secrets of Ulduar

Posted by Kadomi

I recently had reason to look over my achievements, and it’s really interesting, to kinda read my guild’s raiding story via achievement dates. My guild started raiding in Ulduar in June. Every second weekend we would venture into Ulduar, plodding through. In mid-June we had our first bigger success, clearing both Siege and Antechamber for the first time. We moved on to the Keepers and managed to get Hodir for the first time a month after first clearing Antechamber. Another month later, we got both Thorim and Freya. Yet another month later we got Mimiron, killing all Keepers. Vezax we killed the first day we worked on him, and since then we’ve been working on Yogg-Saron. We extended twice, re-cleared to him, extended again.

On November 29, we killed Yogg-Saron for the first time, earning us the Secrets of Ulduar achievement. Five months after starting. It sounds like a long time, but it doesn’t feel like it took us that long, because that’s 20 weeks, meaning 10 raid IDs or less. We used the extension feature (am very grateful to Blizzard for implementing this) for Mimiron and Yogg-Saron to squeeze in an extra raid day to work on them.

From a tank perspective, I feel Ulduar offers a lot of very interesting fights, and it’s still a fresher raid to me than Naxxramas will ever be. Despite the relative urge of ToC I can only urge all up and coming tanks to try and go see this beautiful raid instance.

My personal favorites:

  • Hodir – It’s a very dynamic fight that requires a lot of movement, maneuvering him around to benefit from moonlight, while still busting ass to keep a threat lead and use of cooldowns for Frozen Blows.
  • Thorim – The gauntlet is fast-paced good fun and I enjoy tanking in there. I have yet to tank the arena, and that’s alright, I think DKs and paladins are universally more suited to excel there.
  • Mimiron – Another exciting fight where as a tank I feel I can shine. Use cooldowns properly for Plasma Blast, run out safely for Shock Blast, tank the head in P3, and then bring it all together in P4. Getting that first kill was exhilarating, and our first one-shot of him felt awesome.

I generally prefer fast paced fights that are not tank and spank, require movement and smart use of cooldowns. Where I have to struggle to stay alive and ahead in threat, without having to switch targets like crazy.

Fights I do not like that much:

  • Ignis – This is mostly due to personal failure on Ignis. I suck at tanking adds in this fight. By the time I have gotten one add Brittle, another is already eating healers for breakfast. As we have an OT who easily handles all adds himself, it must be me. I still find Ignis tuned stupidly for his placement in the raid. Thumbs down from me.
  • Freya – The whole area kinda blows. A little bit too much trash, and the encounter itself is kinda aggravating. I think I finally figured out assignments to make the elemental wave no issue, but the Elementals usually made or broke that encounter for us.
  • Auriaya – The difficulty of an encounter should not be based on ‘Can you pull her safely or not?’ Also, too much standing around waiting if you miss the perfect time for pulling.

Love-Hate relationship: Yogg-Saron

This has been the most complex encounter of my raiding ‘career’ and I can now understand why guilds broke up over Vashj and Kael. It took us 66 pulls to get him down. 65 wipes. A little over 12 hours of tries. Out of those 66 tries, we got to P3 around half a dozen times, around that number, so that should tell you everything you need to know about this fight. P1 can go horribly wrong, but it can also be executed perfectly. But oh boy, did I contribute to some horrible moments. With three guardians up, I couldn’t see the clouds around me and spawned lots more. There were a couple Leroy moments where my boss mod just went wild alerting me of guardian spawns. P2 was by far the hardest to learn. When we killed Yogg-Saron, we had perfect brain and tentacle DPS. It was the first time ever that we actually had downtime without a single tentacle up. There were no tentacles going into P3.

P3 itself had me shaking with sweaty hands and I was unable to spare a second of attention to pushing my Push-To-Talk button. Others had to do the talking, I was too busy tanking, trying to pick up Immortal Guardians before they oneshot someone. Unfortunately I failed and so our ret pally and our tree druid bit the dust, and we still pulled it off, in a 12 minute kill.

I really enjoy the complexity of the encounter. I love that it’s so challenging as solo tank, which is what we did, going in with six DPS. On the other hand, I felt more pressure than usual on me, because if you fail in P1 and someone dies, it’s basically a wipe. If you spawn too many guardians, it’s a wipe. If you don’t watch your sanity in P2 or suck at watching Brain Link, it’s a wipe. In P3 you need to be ready to pick up Immortal Guardians in that tiny window of 10 seconds, establish quick aggro and hold it against the DPS who are trying to get the guardians down quickly.

Yogg-Saron rewarded me for our diligence, I suppose, because I got the Royal Seal of King Llane that kill, which is amazing luck. Not sure if it will replace the Black Heart or the Brewmaiden trinket. Probably the Black Heart.

This is the first time that we have ever been at a point that we have beaten all raid encounters currently in the game. We haven’t done any hardmodes, but we have beaten all the normal fights. That’s a great feeling. I am looking forward to  new challenges in Icecrown. Right now I need to figure out where we’re going raid-wise in the meantime. Probably that one-room instance that I don’t enjoy so much. Hate Northrend Beasts so much. Or maybe Ulduar hardmodes.

Here’s to hoping Icecrown will be as satisfying as Ulduar was to me.

Thanks for all the support of you friendly readers, I got some great feedback for Yogg-Saron, and all your encouragement to keep at it and not succumb to burnout. Rock on!

Oct 26 2009

Level: the interview

Posted by Kadomi

As I mentioned a while back, I was interviewed via e-mail for an article in the Swedish magazine Level, about my guild. Daughters of the Horde and its Alliance counterpart Daughters OfThe Alliance on US-Bronzebeard are as far as I know the two largest girls-only guilds in the world. I have been an officer in DotH since 2006, and was interviewed as representative of DotH.

  • How did the idea of an all female guild emerge? Why just girls? Tell me about the background.

    Daughters of the Horde was born in the Livejournal community wow_ladies. This is currently the biggest WoW community in LJ, with 7k+ members. Back in the day, when WoW was still young and fresh, wow_ladies was the refuge where girls were able to talk about WoW with other girls, as the game was absolutely male-dominated at the time. The percentage of female players is a lot higher now than it was then. It all started with this post. Basically a guild of community members, all female, a haven. They ran a poll, horde won as faction, and Daughters of the Horde was created on Bronzebeard-US. A short time later, Daughters of the Alliance was created on the same server, because some people preferred the ‘prettier’ races at the time. Many DotA players are also members of DotH and vice versa, and I am close friends with a bunch of them. I think we have maybe one original member left from back then, our former GM Tryna, who led DotH through the first couple years until recently.

    Originally, most people rolled alts to play in DotH, with their mains on other servers, and when dealing with boys got too much, they came to chill in DotH. This, to some degree is still happening today. Many members raid more seriously on other servers and hang out with us when they just want to relax and have some light fun. But there’s also a core of people who have made Bronzebeard their main home. I have tried playing on other servers, for example a realm with RL friends, but I always
    miss my home on Bronzebeard.

  • What (if anything), apart from the all-girl-thing, do you think differs Daughters of the Horde from other guilds?

    I think we offer more diversity than the typical WoW guild. If you look at guild structures, there’s usually leveling guilds, social guilds, and guilds that raid. While we’re not exactly a leveling guild, we are extremely alt-friendly. All of us love to play alts, and it’s not uncommon that our members have all character slots full on Bronzebeard. Our guild is also very social, there’s always some chatter going on in gchat. We also do some light, yet successful raiding, so you can really do anything in our guild aside from dedicated 25-man raiding.
  • What kind of mood or atmosphere is there in the guild?

    I think it’s usually very light-hearted and fun. Some of our members are crazy funny, like the world’s sexiest orc DK, Fangril. I am probably one of the more serious people in DotH, because I tend to take PvE progress very seriously. :)

  • I’ve heard a lot of preconceived notions about girls in WoW-guilds. That having a girl in a guild can cause more drama and so forth. What are your thoughts on that? Is there a lot of drama in Daughters of the Horde.
  • Ah, the drama question. I think that drama can happen with girls in a guild, but it can happen with guys in a guild as well. Loot-drama is not based on gender. I think it’s just a stereotype that girls in WoW mean drama. It’s not my experience in DotH at all. In my 3 years as officer, there were moments that had some drama, but they’re very rare and unusual. I have seen some people join who could probably be classified as ‘guild princesses’, always more interested in taking than giving to the guild, but people like that usually leave fairly quickly, because gender cannot really be used as an advantage when we’re all the same.

  • How do you solve conflicts that arise in the guild?

    We don’t have a GM and officers, we’re more an officer council. We rotate different duties amongst officers, including the GM hat. We regularly run a Suggestion Box in our LJ community, which allows people to voice concerns which only the officers can read. We encourage people to approach the officers if there are any issues, but in all honesty, we’re not really asked that often about problem situations. I think girls might have the tendency to just swallow certain issues, in hopes they’ll go away. There really is very little conflict that we’re made aware of.
  • What does the recruitment process look like? How can you check and know for sure that the one applying to join is a girl?

    We actively recruit maybe once a year, in wow_ladies, but of course we’re always taking in new members. Joining us is pretty easy. There is no application process. All that they have to do is to /join our recruitment channel and give us their LJ name. We then check their LJ. Sometimes it’s very easy to tell that it must be a girl, but sometimes it isn’t, and then we do Ventrilo checks. Just a quick chat, to verify it’s a girl via voice chat. That’s usually the point that weeds out the most guys trying to sneak in, because the amount of people who mysteriously do not have a microphone, or it’s broken, or they can’t install Vent nor use in-game chat, it’s ridiculous. :) As we were originally born in a Livejournal community, we require an LJ account for all our members. Basically our forum replacement. We post everything regarding guild business in wow_doth.livejournal.com
  • What kind of char is most common within Daughters of the Horde? Are there a lot of males? Which class is most popular?

    We have quite a few male characters, but the overwhelming majority plays female characters. We have very very few tanks, to my own sorrow, not as many healers as one would like to think, and used to have mostly ranged DPS. Lately, this has seen a bit of a shift that mirrors the general WotLK tendency, with a lot more people playing melee DPS after DKs were introduced. Based on statistics, hunter is the most popular class, closely followed by deathknights. When TBC was released, our guild grew exponentially, in what I would like to call the ‘Belf Invasion of 2007′. They’re still by far the most popular race, outweighing everything else by a huge margin, which makes me sad. Only the few and the proud like me play orcs. It’s a running joke in DotH that Thrall will kill a kitten everytime someone re-rolls a bloodelf. ;)

    I play the least-played race and class combo, orc warrior, what does this say about me? ;)

  • Another preconceived notion is that girls usually prefer to play healers or support classes — do you agree? How is the balance between the classes in your guild?

    As mentioned before, we are usually short on healers. I mean, we obviously have enough to raid with, and more healers than tanks, but DPS classes hugely outweigh anything else in DotH. We have some fantastic DPS in DotH, so that preconceived notion is really not true for us at all.
  • The male writers in the magazine want to know if there is much giggle and joking around on your vent-channel.

    That is a really funny question. I know that it’s common in many guilds to hang out in Vent at all times, but we don’t do that. We mostly use Vent for raiding or when we have a social event, and even then, it’s few people talking. I try to talk as much as possible when I am in Vent, but some girls really aren’t comfortable with talking much, while they type novels in gchat. I think most of us love to be silly, but not the gigglish type.
  • What kind of comments do Daughters of the Horde usually get? Do people like the idea of a guild consisting of all girls? Do they think that it’s wrong to exlude and include players based on their sex? And what is your reply to people who gets upset about it?

    We’re one of the oldest guilds on our server at this point and have seen many guilds rise and fall. A lot of newer players actually have no clue that we’re all girls. We don’t go out and flaunt it, we just assume that our guild tag is obvious enough. I think old-school Bronzebeard respect us, and everyone else just assumes we’re all male. Whenever I pug as a tank and talk strategy on bosses, people always refer to me as male. Because, you know, girls would never tank, haha. We used to have one guy
    who long transferred servers, who hated both DotH and DotA and loved to slander both guilds in the realm forum. But as he was the realm clown, no one took him serious at all. He actually tried to sneak into our guild under a different name, and then in protest formed his own ‘all-girls’ guild that failed dramatically.

    Other than that guy, no one’s ever had any problems with us for being exclusive to girls.

  • World of Warcraft is a game that has a big female audience, at least compared to other MMO:s like Eve Online, Warhammer or Age of Conan. Why do you think that is? What does WoW have that the other games lack?

    WoW has the most intuitive interface and you only need to play a couple of hours to get into it. I think the learning curve is probably more steep in other MMOs. Also, I think girls prefer PvE more than PvP, though we have a couple die-hard PvPers and arena players in DotH as well. I think AoC probably has very low appeal for girls, because the core of it is so sexist. I mean, they only recently fixed that female characters hit just as hard as males. At least I hope that was fixed. I wouldn’t call WoW easy, but it’s fun, colorful, very easy to learn, and yet hard to master.
  • I’ve received a couple of mails from girls who are considering WoW to be a sexist game and who thinks that Blizzard is objectifying the female characters, and that complains about being harassed ingame by “horny 15-yearolds”. What are your thoughts on this? Thoughts on being a girl and playing WoW.

    My general advice for any female player would be to not flaunt their gender. I mean, realistically, if you look at things, no one really needs to know if you’re a boy or a girl behind the computer. Just play at your best. That way you get to avoid the teenage hornballs that no doubt exist in WoW. Yes, WoW has objectifying moments, though there are a lot fewer models these days that make me shake my head. My alt mage is currently running around in thigh-highs, and my warrior used to wear
    plate-thigh highs and a plate bikini in her 40s, stuff that looks like a shirt and normal legguards on a male model. But you know, it’s harmless stuff. No one’s boobs are hanging out, and considering the amount of objectification happening in advertisement, TV, and movies, it’s really minimal. It doesn’t bother me.

    I think Blizzard understands that this is seen as an issue in parts, and I can’t recall any skank gear in Northrend. I mean, sure, paladin T8 shows off female bellies [edit: the interview was done before Blizzard changed the model], but for the most part, female characters are just as covered as male ones. And that’s a good improvement.

Filed under : guild, screenshots | 19 Comments »
Oct 22 2009

This and that

Posted by Kadomi

It’s been a while since I have done…story time! The mindless rambling of stuff that I have been doing day to day in WoW and which I used to post on Mondays. However, between the Sunday raiding and having to be at work at 7 am, I just have to squeeze it in this late in the week. So what have I been up to? Not much, and yet at the same time a lot!

First off, my shameful leveling project. It should be a testament to the ease of leveling in general, but in particular hunters when I can proclaim that my hunter just hit 70. I rolled her in the first week of August, and give her a playtime of 3-8 hours a week tops, which is very little for me. Yes, the one class I vowed I would never level because it’s so boooooring. But you know what? Boooooring can be very relaxing. As officer and raid leader, I go through bouts of burnout and stress, and that’s when the hunter comes in. True, I could just send the pet in and auto-shoot my way to glory, but it’s been very relaxing. Tiraxi is currently a BM hunter in absolutely craptastic gear (I have done one on-level instance, Blood Furnace), but at 80 I am looking forward to going Survival and might even raid with my German friends. Maybe. They raid a lot more than I do and are all gung-ho about hardmodes. But who knows? I might fit in. And if not? That’s also a-okay.

On Kadomi, I have drastically reduced the amount of heroics she’s doing. After tanking every single day of the week, in a frenzy to save up Emblems of Triumph, it all kinda deflated after I got the 45 emblems shoulders. I have been trying to get some achievements in while doing heroics, and that is an aspect I still enjoy. If timing wasn’t such an issue, I would be all over an achievement group. Me and mah favorite gals, we keep talking about it, and then never act on it. One achievement I had never tried for was Abuse the Ooze and though we completed it, I can see why people might skip it. Those slimes can get out of control very quickly, sheesh!

 

I recently finished the Champion quests for all Argent Tournament factions and woohoo, I am a Crusader. *yawn* Those quests get old, I tell ya, but I am a pro at jousting now. As Crusader I am pretty happy, because those dailies are short, fun, and in a nice route of getting nice gold and Champion Seals into my pocket. The first reward I saved up for was the Pony for my squire. After all my squire looks like mini-me (if I’d ever take off my helmet). Adorable! Disappointing that I can only use mailbox, bank or vendor, instead of all three in a timed window. Boo!

 

Then one night one of our guildies had an interesting bug. She sold something to a vendor and bam, she got the Gruul’s Lair achievement. Bizarre! This started some sighing from people who never got that achievement, and I decided to drum people up and off we were to Blade’s Edge, to re-visit the big guy. 10 level 80s, ready to take on the world! High King Maulgar and friends was an adventure. Our Krosh mage tank didn’t know how, our enslaving warlock couldn’t keep perma-fearing Olm off me, and those ogres laughed and mocked us. It took us four tries before we finally had enough control over the fight that we pulled it off. Not so easy still, that pull. Gruul himself was pretty much a joke. I seemed to have an endless stream of dodges and had fun stuff like -312 (3400 blocked) in my combat log when he managed to hit me. People were happy about their achievements, and I got to rar for justice, because they finally were mine. My QQ post about my SO outrolling me on the T4 shouldertoken is still a vivid memory for me, so when HKM dropped two Protector tokens, I was all over one! Right after the raid my friend Cariad and I went straight for Aldor Rise and then I got on a table to be at her level. Yay, Warbringer Shoulders!

 

The loot gods are so very kind to me lately. We did VoA-10 and Onyxia right afterwards, and Gleaming Quel’Serrar dropped. I only took it for looks and to maybe be my threat weapon in heroics (stats > unreliable proc), but I also won the roll for Onyxia’s head. Bye-bye Seal of the Pantheon, hello Purified Onyxia Blood Talisman! You might not be the best trinket in the world but in gear sets where I need def over stamina, you will now be my precioussssss.

 
As added bonus, Auriaya then coughed up a shield for the first time, and I won the roll, and am as happy as a tank can be. The same raid ID, we managed to clear to Yogg-Saron within our six hours of alotted raid time, with maybe 30 minutes of tries on Y-S himself. I extended the ID and we will devote a full raid to learning this fight. As our three tries were pretty disastrous in P1, any advice is welcome. Oh god, I want to kill him so bad, and I am so happy he’s such a challenge for us. Killing him will feel super-awesome, I know it. :)

So yeah, I guess I have been busy. What’s up with y’all? Getting excited for Icecrown? :)

Oct 12 2009

And we did move on

Posted by Kadomi

Yesterday was raid day. We were in the middle of our first real Trial of the Crusader since all bosses were released when our hunter says ‘Hey Kadomi, you’re on WoW Insider!’ I quickly had to check on that and indeed, there it was, discussing the post I made last week of when it’s okay to move to the next raiding tier. Hi wow.com visitors!

As you can tell, I made the decision to schedule a Trial of the Crusader raid just to see how we would do. We had been there before when only Beasts and Jaraxxus were available, and we had struggled with the Beasts quite a bit. But yesterday we just breezed through. Yes, compared to Ulduar bosses, ToC is pretty relaxed. None of the fights has the intensity that I connect to our firstkills of any of the Keepers in Ulduar. The only fights we struggled with were Faction Champions, which is an encounter that fills me with rage. I don’t PvP, so it was very difficult for me as raid leader to suggest any working strategy. We were facing the pretty unpleasant combo of resto shaman, resto druid, shadowpriest, arms warrior, retribution paladin and warlock. It took us forever trying to figure out how to get the healers down, but the first time we got both of them down, the fight was ours. I was busy keeping the arms warrior under control, which was not as easy as it sounds in theory. HATE BLADESTORM! Ugh.

The Twin Val’kyr fight was two-shot, I kinda liked it, but I also thought it was somewhat confusing. Anub’arak took us like four or five tries learning it, but we steadily progressed through it, and thus, 2.5 hours after the start of our first full ToC raid, we cleared. Go us!

As is par for the course, there was not a single tank drop in sight, but our casters got to ooooh and aaah about shiny drops. Most raid members got a drop, which is always nice. Nevertheless, this doesn’t mean full-time ToC now for us, next week it’s back to Ulduar. That gives me time to figure out how I can permanently weave ToC into our raid schedule without crippling our Ulduar progress. That one boss has got to fall, you know?

In my current raid gear, I broke 34k health unbuffed yesterday. That was a real high for me. We’re doing great. I have cleared ToC-10, VoA-10 and Onyxia-10, all this week. Our raid is pretty damn successful. It’s a fabulous feeling. Go go DotH. :)

Oct 06 2009

Of raiding tiers and when to move

Posted by Kadomi

Despite a writer’s block, I’ve still been playing and raiding as usual, since Mimiron’s demise that I last posted about. In the meantime, I have managed a few firstkills with my guild, namely General Vezax, Onyxia, Emalon and Koralon. Of those bosses I feel the greatest satisfaction about Vezax, who was not as easy as he seems to be in web strategies. It took us quite some time to figure out Shadow Crash and Vapor management, and how not to miss any interrupts. The only part that was no problem were the Surges of Darkness, yay for two minute Shield Walls and Pain Suppression, and fantastic healers. I am also eternally grateful to the many suggestions of putting Heroic Strike on mousewheel. In our Vezax kill, I managed to pull off 171 Heroic Strikes, which accounted for 27% of my damage, versus 43 white damage hits accounting for 5% of my damage. Yay, I think I fought one of my biggest weaknesses as warrior tank successfully. :)

We didn’t have the time to try Yogg-Saron after learning the Vezax encounter and unfortunately this week had reduced raiding time, so that Mimiron is still up. I have decided that I would rather not extend the ID if Mimiron’s still up, because we will need all the time in the world for Yogg-Saron. My original plan was to down Y-S first before moving on to the next raiding tier, but in this weirdly non-linear raiding world, this might not be what’s best for us. People are eager for the shiny higher ilevel loot that ToC has to offer, and I think given our skill set, we should be able to go ToC 5/5 very soon. We’ve only been there once, in the second week, and managed to down both bosses, so if we can get past Faction Champions, I think we’ll have this. But you know what? It doesn’t feel right to me. Yogg-Saron still lives and is sending his foul tentacles of evil out in the world, and I won’t be done with Ulduar until he’s down.

I am still pretty enamored with Ulduar over-all, it’s a beautiful raid with diverse boss encounters. My probably least favorite encounter is Freya, but that’s because after, what, four kills of her we are still struggling with the *%*!$&$§& elementals wave. We must be doing something elementally (haha) wrong. Once we get the first of those waves down, we kill her, but getting there is making me go gray even earlier. One mob always goes down earlier, comes back and messes everything up. Aaaargh. The Freya encounter always manages to make two things happen: I get really frustrated and I feel like a crappy raid leader.

I enjoy the new Onyxia encounter, but this weekend made the mistake of trying it with 2 healers, which pretty much backfired on me. I felt like a wet loaf of bread, squishy like a clothie. That did not go so well. Again, it’s somewhat hard to find out where in progression this encounter might be based. Lootwise, beyond Ulduar, but not in difficulty in terms of the encounter.

We’ve recently run into a new problem, and the officers of my guild are currently working on a solution, or rather bridge. As a new 80, it gets more and more difficult (and at the same time easier) to get into recent raid content. It requires determination and pretty much a gear plan to get up there for Ulduar and beyond. We used to run Naxxramas in off-weeks, but that pretty soon turned into farm badge runs for alts instead of introducing newer 80s to raids. It’s going to be interesting to find a solution, but we have a game plan and I am looking forward to seeing where it goes. I am interested in hearing how other guilds handle bringing newer 80s up to speed, so please share.

In some more personal gear accomplishments, I finally managed to a) save up enough Emblems of Triumph to get the Shoulderguards of Enduring Order that are such a significant upgrade and b) I snagged T8 shoulders and gloves in the recent Ulduar raid, so that I can now face encounters like Mimiron wearing the 4pc set for the incredible bonus. Of course, I now always have to make the decision of when to use the T8 gear, in which encounter, so I should really look into that. I am a bit sad I am getting the bonus via wearing the shoulders, when my new EoT shoulders are so superior. Hopefully I can get the legs very soon, via Hodir or Emalon, so I can ditch the shoulders again. And now totally gratuitous, a current look at Kadomi in her orc glory:

   
Sep 21 2009

Ding-dong, the bot is dead

Posted by Kadomi

After all my recent worrying over losing one of two progress-raiding tanks, I have to say that this weekend totally made up for all the worrying I did. Even more exciting, this weekend proved that having two protection warriors in Ulduar means a lot of asskicking too.

On day 1, we progressed very smoothly through Ulduar, downing FL, XT, Ignis, Assembly of Iron, Kologarn, Auriaya, Hodir and Thorim in 3 hours. That’s 8 bosses, 6 of them one-shots, and the two keepers being two-shot. We had an annoying bug on Thorim. We breezed through the gauntlet, I jumped down into the Arena, ready to pick up Thorim, he jumped down as well and despawned. What gives? Very annoying. I finally managed to score a little bit more Ulduar loot, getting Legacy of Thunder off Thorim. Woot!

On day 2, we started with Razorscale, which was extremely confusing. I have never seen so many Sentinels show up in my life. From there we moved to Freya, who really gave us more difficulties than I thought possible. We are still struggling with the Elementals, consistently downing them at the same time is hard. I must read up on strategies for that, because the rest of the fight is really a breeze, it’s only the two waves of elementals that cause us problems.

And then it was time for Mimiron, who I had never main-tanked. The first two tries were wipes that I caused. I did not realize the first Plasma Blast is so early and was too slow with Shield Walling. The second time, Shock Blast ate me. From that point on, it was P4 just about every try. After six wipes, one of our raiders had to leave. We replaced her, and I set a time limit when we would call it. Those last two tries P1-P3 were a dream. P1 over after 2 Plasma Blasts. P2 done with only one Barrage. No issues whatsoever in P3. We almost had it, that perfect execution.

In the last try of the day, people stayed alive. I called out DPS switches, for our ranged to switch over to the middle, then the bottom. It was looking good. The Leviathan tank died, I picked it up, and tanked it, while continuously spell reflecting the Plasma Balls from the head. Two DPS went down, we had a battle rez, then another DPS death. Numbers were ticking down. I was too rattled to call out more switches, DPS intelligently did it on their own. First part went down, then the dreaded self-repair bar showed up and then, boom!

The Keepers of Ulduar

 
It was pretty deafening on Vent, and I squealed loudly too. I think this moment beats our Hex-Lord kill as favorite raiding moment for now. It was pretty amazing. I am so freaking proud. We don’t even raid every week (though we kinda have since the extended raid lock, more often than not), and it took us 19 pulls spread out over two different raids, to kill one of the two big challenges in Ulduar. Next week I expect us to down General Vezax, and then we’ll pay a visit to Yogg-Saron. I am so freaking excited.

 
We had a fabulous guest raider again, Naissa, who tanked in Ulduar for the first time ever, and did a fantastic job at it. She kindly posted more screenshots, and I totally want her computer. If that’s not some badass screenshots, I don’t know anything. :)

Sep 03 2009

We’re sexigaste in Sweden

Posted by Kadomi

In June I received an e-mail asking me if I would consider an interview for the WoW magazine of the Swedish magazine Level about my experience as officer in an all-girl guild. I thought, sure, why not, and had a ball with answering the questions about my guild. Then I moved in July, completely forgot about it, and only on Monday did I remember to follow up on this when I saw Ensidia’s Kungen ask around for a copy of the magazine with an Ensidia article in it. Hmmm, they cover Ensidia and MY guild? :)

One of the cover stories of the current issue is ‘Tjej Guild’ which apparently means Girl Guild! Yesterday I received the layout screenshots, and a copy of the magazine will be shipped to me here in Germany. I just about fell over and died when I saw that my little interview and the couple screenshots I sent are a six-page spread.

Here’s a sample of the article:

The magazine is still on the shelves until mid-October in Sweden. For all us non-Swedes out there I’ll re-post the original English interview once the magazine is no longer on the shelves. If you are in Sweden, you should totally buy the magazine and read about me and Daughters of the Horde. I am totally stoked, this is probably one of the coolest things ever to happen to me. :)

Aug 24 2009

Deeper steps into Ulduar

Posted by Kadomi

First-kills feel dang good, don’t they? We’ve had 8 bosses down in Ulduar so far, but we definitely want to get more keepers down and progress. Seeing new content is pretty exciting, even for casual scrubs like us! :)

On Saturday, we mowed through Flame Leviathan, XT-002 Deconstructor, Kologarn and Auriaya, all clean one-shots with no difficulties whatsoever. The only stressful moment was when one of our druid’s rez macro went haywire and she kept announcing midfight that she was rezzing me, then herself, then the other tank healer. Heart attack time! I wasn’t dead, was I? Hee. I was pretty pleased that I finally listened to Veneretio and re-bound Heroic Strike to mousewheel. 2.1k DPS on Kologarn, 25% done by Heroic Strike. It is weird to see Devastate up there. I decided to help melee DPS with sunders on XT’s heart, which led to 36% of my damage coming from Devastate that fight. It’s time to re-write my old tank priority chart to include the new and improved Devastate.

We then did Hodir, and had a heart-breaking 12% wipe killing our streak of one-shots. However, as we’re still struggling on him, that was already an accomplishment. Lots of people (including me being bounced around by an icicle like an idiot) got flash frozen, every single time someone got frozen, and I guess my lecture that people needed to step it up helped, because we all got the Cheese the Freeze achievements for no Flash Freeze victims. That kinda felt good as raid leader! :)

We had enough time for a couple of tries on Thorim. I was gauntlet tank, my partner tanked the arena as bear. From the start, it was easier than our first visit to him, with a lot less arena mobs from what I hear. Gauntlet tanking was fast-paced, and fun. On the try where I did the pep talk that we would first get him into phase 3, we actually did, which also felt good, after the wipefest of the previous raid. Unfortunately, people, including me, were getting tired, and I could feel it wouldn’t happen, at least not on Saturday.

On the second day, we always start with Razorscale as way of warmup, and what a warmup it was. We got A Quick Shave, getting her grounded permanently the second time she landed. Admittedly, she had just tossed us back when she hit the magic 50%, so it was indeed close! Also, I had amazing 73% avoidance in that fight, which is such a sweet thing to see. All my recent gear is very parry-heavy, so I have just about the same distribution for dodge and parry right now. Sweet!

Off we went to Thorim, and started with a misunderstanding in the gauntlet. The second time, we pulled it off flawlessly in the gauntlet, got him into phase 3, our gauntlet boomkin arrived just in time to battle-rez a healer, and we took Thorim down. Not that difficult once you survive phase 2. I think this will be a farm encounter soon.

We then headed to Freya, and I was really unprepared for the trash pulls. There is a lot of trash there, oy. After a few mispulls, we figured it out and soon made it to Freya. I was tanking Freya, and uber-pally was on adds. We had big trouble with the elementals waves who kept coming back. I think at one point we had three waves of adds up at the same time, it was that bad. The Detonating Lasher and the tree waves were no problem, but the elementals need some more work. Nevertheless, the team pulled it off and just as I died a second time on Freya, they brought her into phase 2. She got picked up by our paladin, and they killed her. It felt eerily familiar to the Icehowl kill, with me kissing the floor and the rest of the raid doing the job. It made this firstkill a bit bittersweet for me. I will elaborate more on this tomorrow, I think, today I want to be all happy and uplifted as I should be.

We’re extending our raid ID to get some shots at deeper Ulduar. We have four bosses left standing: Ignis, Mimiron, General Vezax and Yogg-Saron himself. It’s a tough decision to make. Extend the raid ID and risking little to no loot for the raid, or starting fresh, doing farm encounters and having the risk of having to call it before you can do new bosses. We would have had time for one or two tries on Mimiron yesterday, but that would have been it. Tough call. I might change my mind and remove the extended lockout again. Needs some discussing. General consensus seemed to be to extend it.

I’ve been excited about Cataclysm and 3.3 news. I think we’ll actually have cleared Ulduar by the time Icecrown drops, so the timing is great. I don’t know yet if I want to invest much time into the filler raid TotC, because the idea of the Faction Champions encounter is such a turn-off.

Overall, I am just super-proud of my guild this week. We’ve been to Ulduar five times now. Less than 30 hours total, and we’re 10/13 in Ulduar. We’re pretty damn good.

Aug 17 2009

Recent raiding adventures

Posted by Kadomi

I really wanted to post about our last Ulduar raid, just never got around to it. It was my first raid weekend where I didn’t tank, as we had enough tanks but not enough healers or DPS. On the first day we killed the standard program that we manage so far, FL, XT, Kologarn, Auriaya, and then wiped to Hodir. The next day we killed Razorscale, Hodir, and Iron Council after we gave up on Thorim.

Thorim was an interesting albeit frustrating experience. I am not sure how I would ever be able to tank the arena (which is why I am glad that I was blood DK DPS). Our protection paladin had issues picking up all the mobs, and we were just torn apart in the arena. The gauntlet team got the second boss down, so I think with a little practice, we’ll get through Phase 2 soon. However, I am thinking moving to Freya might maybe be a better option, but I am not 100% sure. She sounds a lot more complex, but maybe not as rocky as Thorim. We’ll work more on him next week.

Due to my work schedule, I have not really been able to run heroics much, and I still have the issue that I usually show up when the guild groups have already started running. I think that showed when I daringly scheduled a Trial of the Crusader raid. Our protection paladin has been running heroics consistently, so she has 2pc T8 and goodies.

First off, our Trial of the Crusader raid was very successful as we managed to down both encounters that are currently available. I found the difficulty on Northrend Beasts a lot higher than on Lord Jaraxxus. We had several issues on Northrend Beasts. I had an incredibly high fatality rate on Gormok the Impaler, and for the first time I felt like an undergeared tank scrub. We first started switching aggro at 3 stacks, but later moved to 2 stacks, because I would inevitably die, despite blowing all the cooldowns I had, using Disarm every cooldown, really trying my best. To add insult to injury, our paladin’s threat output is definitely superior to mine. This meant that after the Taunt wore off, Gormok would just go right back to her. Very humbling and disappointing.

Eventually we got that under control, and reliably made it to the blasted Jormungars. I was Dreadscale tank. We picked them up right by the door, and that’s where the problems started. How to kite Dreadscale so that the toxin people didn’t have to run far, but that I wouldn’t carry Burning Bile and poison rings into the raid? We tried the path around the wall, which didn’t work, then I led him around the Acidmaw tank behind her. That seemed to work a lot better, though it still felt like I was carrying death and destruction through the raid. In the end, I died just as Acidmaw went down and was able to watch Icehowl from the ground. I felt Icehowl was the fun reward the raid gets for having survived the Jormungars. Looked incredibly fun. The first time we got past the Jormungars, we had it.

 
For Lord Jaraxxus, I had the easy job. Pretty much a tank and spank with interrupts. I only had to move him when a volcano came too close. Originally, I had wanted to tank adds, but then we changed plans, so I could dispel his Nether Power with Shield Slam. The first try, we had people with Legion Fire go down, and then got overwhelmed by adds, and the second try we had it. As was the story of my life yesterday, I went down when he was at 4%, but our pally picked him up, and we got him. Really easy fight, considering it took us 10 minutes to get him down, after wiping on Northrend Beasts for more than 2.5 hours.

 
I got me a shiny, the very nice Dreadscale Bracers that I will gem nicely with a +30 stamina gem and slap the +40 stamina enchant on them. Nommy! On my to-do-list for this week is running more heroics for badges and giving the triumph list a long, hard look to figure out a gear priority. Expect a look at the Emblem of Triumph gear soon.